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Legend of grimrock 2 custom portraits
Legend of grimrock 2 custom portraits





legend of grimrock 2 custom portraits

The puzzles are inherently restricted basically to what we see in Grimrock 2. I would like to thank the whole team for choosing me and I look forward to seeing the final result 😉Ĭheck out more of Emile’s work in his blog Here.Is anyone a bit miffed that the developers who created Grimrock and Grimrock 2 simply don't want to do Grimrock 3 unless they can improve upon GR2 in the way that GR2 improved upon Grimrock? That is seriously a tall order considering the gameplay is already restricted to a grid which means there's really only so much you can actually do. I still have a lot of work, and I know this will be truly rewarding and fun! Then, I finalized the illustrations by adding some textures and playing with the blending modes of Photoshop to find the scaly and rough effect of certain insects. When I started working on the “Insectoids” race, the approach was a little more complex: As usual, I gather a lot of references, and then I tried to build portraits with great variety of different insects. From there, I started the first sketches always in black and white, then I set aside my references, I refine the drawing, and once it’s completed, I color them. I always try to have at least two references (like two actors, for example) for each character to ensure that the resemblance will not be too flagrant in the end, and sometimes I use some photographic references in black and white or with a special light to give more life and volume to the portrait. In this case, since they are characters, I always start to think about the character in question: “What is his class?, is it old or young?, male or female?“, from there I like to imagine an actor or a famous person who could “impersonate” the character, just to get a clearer idea of the portrait. By default, when I start an illustration or a concept, I gather a lot of documentation.

legend of grimrock 2 custom portraits

So after receiving the brief, I started to work:ÄȘt first, I started with the “Human” race, keeping in mind the realistic style and the fantastic atmosphere of the game. I didn’t think twice and immediately sent an email with my portfolio, then, after a few days, Juho Salila give me the definitive answer: I am selected! It’s such a pleasure since I love everything related to portraits and characters! I was even happier when Juho gave me as a reference the Baldur’s Gate’s portraits (one of my favorites games)!

legend of grimrock 2 custom portraits

Then, last April, a friend who works in the the video game industry sent me a link saying “hey look!, I saw this and thought you would be interested in it!”: It was an advertisement from Almost Human who was Looking for a freelance portrait artist for the Legend of Grimrock 2! After testing it with a friend, I really enjoyed it! I was immediately intrigued by this game with an old-school and Modern side. Several months ago, I heard about The Legend of Grimrock via some websites and several reports on tv. So, without further ado, let me introduce Emile Denis to everybody. He had just the right style we were looking for and his communication was great and with reasonable rates, it wasn’t that difficult to select him to do the work. We received tons of applications, 234 to be precise, and I went through all of them. Making of Grimrock 2: New Portraits August 16, 2013Ĭouple of months ago we posted to our blog that we were looking for an artist that could help us create brand new portraits for the LoG2.







Legend of grimrock 2 custom portraits